
Crouching Short has a 2 frames slower startup and can't be special canceled.Far Standing Short hits high and so whiffs on crouching characters.Close Standing Short has a 3 frames slower startup and can't be special canceled.Far Standing Fierce has special cancel properties.Far Standing Strong hits high and so whiffs on crouching characters.Crouching Jab has a 1 frame slower startup.Close Standing Jab has a 1 frame slower startup.O.Chun Li has some differences in some of her normals:.Obvious stuff: O.Chun Li can not tech throws, does not have a new Upkicks special move and does not have a Super.To select O.Chun Li, choose Chun Li and then press ↓ ↓ ↓ ↑ Jab/Fierce, pressing Short simultaneously with the punch button for the alternate color. Has a big jump arc which is easy to see and punish.Has no solid reversal to escape things like Claw's wall dives or Fei's Chicken Wing trap.Upkicks will sometimes completely whiff, even at point blank range.
Super street fighter 2 moves full#
Has normal moves that can cause full knockdowns. Is good at both turtling and rushing down. Very agile (can jump off walls, do attacks after head stomp). Throw does a lot more damage than it probably should. Lightning Legs will cleanly beat nearly every ground move in the game. Cr.mk is an incredible multi purpose move. Chun does well if she can keep the game on the ground, but if Claw can get his wall dive shenanigans going, Chun has no escape, and she must guess correctly which way to block, and that can be very difficult. However, if Chun gets put in the corner and Fei starts doing st.Fierce xx Chicken Wing (his 3-hit spin kick), it is a nightmare for Chun, and she has no easy way out. For example, against Fei she does really well as long as she's not in the corner. Some of her "even" matches are not even in the traditional sense. There are certain characters that she beats, certain characters she has even matches with, and certain characters who beat her. 3.3.2 Using the Super Against FireballsĬhun is ranked high tier. It's beautiful and you won't regret the experience you had at the arcade. Super Street Fighter 2 is one of the best ports of a classic arcade over to the MS DOS. The graphics are outstanding for DOS standards. The controls are excellent and don't feel delayed, especially that this is a fast paced fighting game. You can play a some of story mode and versus mode either against the computer or a friend. Each character has its own special moves, one of the most ones had gotta be the Hadouken. In Super Street Figther 2, you have a choice of characters and you fight the other ones. Unlike Mortal Kombat, this game has zero blood, no finishing moves and felt much more fast paced. Super Street Fighter 2 is here distributed as a port to the MS-DOS platform. Street Fighter 2 is also one of my loved fighting games. They have not incorporated the finishing moves which means that you will have to fight till the very end of a match. So you can say that the gameplay is prolific and is the one for real fight simulation lovers. The controls are so smooth that you can instantly respond to the moves of the opponent and then can strike back instantly without any delay whatsoever. The UI is a simple one with simple gaming options. Though you can also play the game with your buddy but the A1 is also very competitive to make it a real challenge for you. I still remember when I was a kid and I use to play this game for hours and hours without resting. All the action is so faced pace that it really thrills the gamer and makes him/her an addict to it.
You can choose any character in the game that you want and every character has their distinct traits and moves which have been supported by some very good graphics and very smooth animations. It is face paced action game where you go with one to one combats with different characters. Arcade fighting with one to fight themes has always excited gamers because those games have always been fun to play.